Monday 10 October 2011

Shrapnel and Particles

Spent most of today adding in particle effects. When enemies are destroyed bits of metal fly off in all directions along with some small fireballs. I may have gone a bit overboard initially.

I still need to experiment a bit with the balance and also look into spawning some shrapnel in the shape of the ship being destroyed, to give the illusion of a ship breaking up.

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