Spent some time tweaking animations and lighting as some of the ships looked a little flat. The bomber movement is now working, just need to add in homing missiles.
Next job is finishing off the attack waves up to the slow part of the music. At this point, the game will switch to an asteroid field, probably with homing mines and the occasional ship. I need to listen to the music a few more times to get a feel for the attacks required.
Although I'm only about a third of the way through the music, I do have most of the units complete. The major chunk is developing the final boss...
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